College of Glamour v1.3.0 #
Beguiling Magic (2) #
- New feature, replaces Enthralling Performance.
- You always have Charm Person and Mirror Image prepared, these spells do not count against your number of Spells Known.
- Additionally whenever you cast a an Illusion or Enchantment spell you can choose a Creature you can see within 30 feet and attempt to Charm or Frighten them. You can use this feature a number of times per Long Rest equal to your Charisma Modifier.
Mantle of Inspiration (2) #
- The number of temporary hit points increases when you reach certain levels in this class, increasing to 10 at 5th level, 15 at 10th level, and 20 at 15th level.
Mantle of Majesty (6) #
- You always have Command prepared, this spell does not count against your number of Spells Known.
- By expending a Spell Slot of 3rd Level or higher you can regain your usage of this feature.
Unbreakable Majesty (14) #
- Replaces the previous version of this feature.
- When a Creature hits you with an Attack for the first time on the turn, the Creature must succeed on a Charisma Saving Throw (DC equal to your Spell Save DC) or the Attack misses.